Assessment: He can tell the difficulty of many tasks and judge the abilities of others. If you take a full exchange to analyze a person or task, He can learn the difficulty of a task or one ability or intensity score about an individual.
Combat: Hand-to-Hand:
Combat: Thrown Weapons: Throwing any easily hefted object (though "easily" varies depending on Strength). This skill can turn playing cards and feathers into lethal projectiles and is good for tossing grenades.
Computer Operation: The art of computer operation. While He can't program or design a computer, Madame Rogue does know how to use a computer efficiently.
Demolitions: Blowing things up with volatile explosives, generally smaller than a cruise missile.
Disguise: Making yourself look like someone or something else.
Driving: Piloting any landbound vehicle, from a motorcycle to an eighteen-wheeler.
Escape Artistry: Getting out of dangerous places. He can reduce the difficulty to squeeze through ultra-narrow corridors, squirm out of ropes, and undo handcuffs from behind.
Espionage: The art of spying. He can notice small clues, operate spy equipment, and tell when someone is on your trail.
Languages: The science of languages. He can understand at least one additional language to that of your native tongue; He can speak English and French.
Law: The workings of the legal system. You have an extensive background in the law of the United States or some other jurisdiction. You may reduce the difficulty for a client who is in danger of being convicted of a crime.
Lockpicking: Opening locks of all sorts. He can also reduce the difficulty in securing locks and making locks and keys.
Observation: The use of all sensory powers with Willpower trump suits, plus a general ability to tell when something is interesting or out of place.
Weapon Systems: The science of complex weaponry. He can build and dismantle high-powered guns and guidance systems. |