FERRO
FERRO

Nolan, Andrew (Publicly Known) FC
Nickname(s): Andy
Player: doyle


PHYSICAL DESCRIPTION

QUOTE:

 

"I wear this mask for your benefit. Believe me, you don't want to see what I look like."

HEIGHT:

 

5' 10"

WEIGHT:

 

181 lbs.

EYE COLOR:

 

Brown

HAIR COLOR:

 

Brown

ETHNICITY:

 

Caucasian

BIRTHDATE:

 

Dec 7, 2992

AGE:

 

15

GENDER:

 

Male

APPEARANCE:

 

Andrew very rarely ever appears out of uniform. Even when dressed down, the mask never gets removed. He is very ashamed of his disfigured appearance and feels he must hide it at all times.

THEME SONG:

 

Iron Man - Black Sabbath


LEGAL INFO

CITIZENSHIP: United Planets, Earth, Adult; No Criminal Record
PLACE OF BIRTH: Earth
MARITAL STATUS: Single; Available
OCCUPATION: Legionnaire (formerly Student)
AFFILIATION: Legion of Super-Heroes


INSTITUTE INFO

EDUCATION:

 

GRD 12 - G.E.D.


PSYCHOLOGICAL PROFILE

CHARACTER CONCEPT:

 

The Iron Fist of Justice

ORIENTATION:

 

Straight

DEMEANOR:

 

Old Hand

NATURE:

 

Hero

PERSONALITY:

 

Ferro is upbeat, pleasant and cheerful. A bit shy at times, he is friendly to most people. When he first joined the Legion, Ferro was somewhat in awe of the Legionnaires, and couldn't believe they wanted him to join.

GOALS:

 

To fight the good fight and come to grips with his identity.


CHARACTER STATS

DEX: 7 | STR: 7 | BOD: 7 | IQ: 5 | WILL: 6 | MIND: 6 | INF: 3 | AURA: 5 | INIT +: 20

CLASSIFICATION:

 

HUMAN - Class H: Homosapien Sapien

POWER SOURCE:

 

Mutation, non-hereditary

POWER RANK:

 

11

SKILL LEVEL:

 

Maximum human potential

APTITUDE:

 

Modify existing current technology

WEALTH:

 

Small ineritance or business, upper middle class


SPECIAL ABILITIES

ADVANTAGES:

 

COMBAT REFLEXES - Ferro can react to threats almost instantly, meaning that he is very difficult to surprise and is extremely effective in close-range hand-to-hand combat.

DAMN HEALTHY! - Ferro is, as the name implies, damn healthy. Meaning that he eats all the right foods and partakes in plenty of exercise to keep himself in tiptop shape.

HARD TO KILL - Simply put, the Ferro is incredibly difficult to kill.

HEROIC - There is just something very imposing or impressive about Ferro that makes him surpass the ordinary; whether, it is showing extreme courage or bravery, or saving someone's life. This even extends to not killing an enemy unless ABSOLUTELY necessary.

POKER FACE - Ferro is totally unflappable when it comes to keeping a straight face or holding on to information. No one knows what he is thinking or how he is feeling. In some cases, he can also evade lie detectors and keep his body in sync even when nervous.

POWERS:

 

BODY TRANSFORMATION (Iron): Ferro can transform the nature of elements and compounds within his own body, transforming his flesh and blood into that or organic iron. Innate safeguards maintain his life force while he is in his iron form. While in his iron form, Ferro gains the following abilities:

  • Hyper-Strength: This is the iconic super power of a meta being, representing not only Ferro's raw physical force, but also it is the physical manifestation of his ability to assert herself over another.
  • Invulnerability: Ferro's iron form makes him virtually immune to any type of damage. The immunity includes the following resistances: fire, heat, cold, electricity, radiation, corrosives, disease, poison, brute force, sonics, and kinetic bolts.

SKILLS & ABILITIES:

 

ACROBATICS - Gymnastic movement. Ferro can tumble, swing from ropes, walk across thin beams, and leap through windows.

ARCHAEOLOGY - The science of ancient treasures. Ferro know a great deal about paleontology, historical records, and ancient sites.

ASSESSMENT - Ferro can tell the difficulty of many tasks and judge the abilities of others.

CLIMBING - Scaling vertical surfaces. Ferro can reduce the difficulty when resisting wind and acrophobia while scaling buildings, trees, cliffs, and other vertical challenges.

COMBAT STYLE (Aerial) - Fighting in the sky.

COMBAT STYLE (Brawling) - This skill lets Ferro inflict damage when using fists, claws, teeth, or any other natural attack.

COMBAT STYLE (Streetfighting) - This skill lets Ferro use the environment to there advantage when involved in combat situations.

COMBAT STYLE (Wrestling) - He is proficient in the applying of holds. It includes familiar types of wrestling as well as the sumo forms of the art.

COMPUTERS (Usage) - The skill of being efficient when using a computer.

DISGUISE - Making himself look like someone or something else.

DRIVING - Piloting any landbound vehicle, from a motorcycle to an eighteen-wheeler.

GAMING - Playing games, including, but not limited to, board, card, computer, dice, strategy, and tabletop games. This skill also covers gambling.

INTIMIDATION - Terrifying someone into doing or saying what He want.

PILOTING - Working knowledge of most 30th century aircraft. Even in a small spaceship, Ferro have an intuitive understanding of which flashing light is the accelerator and which is the brake.

SEWING - Creating works of wearable mercantile, either for personal gratification or for sale to others. This includes weaving, tailoring, among other disciplines.

SKATING - Moving gracefully and quickly with wheels or blades on or under his own feet. This also covers the use of skateboards.

SURVIVAL - Dealing with the rigors of outdoor life. Ferro can use this skill any time He are faced with natural challenges, such as frigid cold, desert heat, starvation, and loss of direction.

WEAPON STYLE (Blunt) - Anything from a blackjack to a hammer to a club and even a telephone pole can be used as an effective weapon.

WEAPON SYSTEMS - The science of complex weaponry. Ferro can build and dismantle high-powered guns and guidance systems.

DISADVANTAGES:

 

RECKLESSNESS - Ferro doesn't look before he leaps. Ferro is the poster child for impulsiveness.

MONSTROUS - You look like the very devil, maybe literally. This is why Ferro wears the mask.

SHAME - Ferro is consumed by a continual sense of shame due to a persistent feelings that he believes there to be something wrong with them regardless of the whether this is true or not. While mild cases allow him to continue working and living relatively normal lives.


EQUIPMENT

UNIFORM:

 

Ferro wears a rather plain blue and white Legion uniform. His hideously scarred face is hidden behind a metal helmet he always wears.

EQUIPMENT:

 

FLIGHT RING: Standard Legion Issue. The Legion of Super-Heroes' flight ring was originally designed by the Invisible Kid, he noted the unique anit-gravity properties of Coluan waste materials which he fashioned into the first of the Legion Flight Rings. Since their creation, ring has been refined so as to grant the wearer the following abilities:

  • ENVIRONMENTAL PROTECTION - offers protection agains environments that are hostile toward or unable to support sentient life. It protects up to a temperature of around five thousand degrees (a star) or as low as near Absolute Zero (space). It also allows it's wearer to breathe in an airless environment (vacuum, under water) and can filter harmful or alien substances.

  • FLIGHT: The primary aspect of the ring is it's ability to grant it's wearer the ability of wingless flight, based upon the natural or enhanced speed of the ring-wearer. The ring creates a personalized anti-gravity field around the wearer which allows self-propulsion through open space (hence, they are able to function in the vacuum of outer space). As a result, faster Legionnaires will be able to fly faster, and those who already are capable of natural flight will find an enhancement to their speed.
  • HYPER-SPACE COMMUNICATOR: allowing Legionnaires to communicate across interstellar distances.
  • SUB-SPACE TRANSMITTER BEACON: allowing for Legion tracking equipment to track the Ring anywhere in known space.
  • UNIVERSAL TRANSLATOR: allow two way communication between the Legionnaires and other races, translating the Legion's Interlac into the other race's native tongue and vice-versa. However, languages that do not share the same language 'tree' as Interlac are not able to be translated.

The Rings themselves seem to be self-sustaining, the half-life of the dense Valorum having not yet been determined.

OMNICOM: Standard Legion Issue. The Omnicom is a communication and information-display device originally developed and supplied by Brande Industries. All current Legionnaire Standard Issue Omnicoms are made by Brande Industries. With 5,000 viewing channels, a full audio-visual interface for recording, lockable file storage, environmental scans for safety and life signs, simple genetic scans, the sprocking Encyclopedia Galactica! Plus it's automation tools great for filing paperwork.

RESOURCES:

 

LoSH MEMBERSHIP: Being a member of the LSH definitely has its benefits. For the duration of a Legionnaires active membership, they are provided a handsome stipend equal to that of an average executive. In addition, they're provided with a private apartment, quarters at the Legion HQ, a food allowance and other reasonable expenses. Full medical care is provided, full access to training facilities and equipment, transportation, all of this compliments of their benefactor, industrialist RJ Brande.

LoSH STIPEND: Every member of the LoSH is, for financial reasons and purposes of benefit distribution, considered to be an employee of Brande Industries and draws a very comfortable salary on which to live on.

TRANSPORTATION:

 

Legion Crusiers

Transmatter gates


CONTACTS

CONTACTS:

 

LEGIONNAIRES: While not an actual Legionnaire, Tiny is very close to the Legionnaires due to her both her personal and political connections. They are very much like her extended family to her and she knows she can rely on each and every member to pull through just like they can expect her to do the same for them. She even went as far as Deputy Leader for the Legion and so she's put a lot of effort into trying to maintain the team.

RELATIVES:

 

Nolan, Douglas: Twin brother; Legion cadet (Ingot)

Nolan, Nancy: Mother; Deceased

ENEMIES:

 

FATAL FIVE: Originally a gang of super-criminals assembled by the Legion of Super-Heroes to help them destroy the Sun-Eater threatening Earth, the Emerald Empress, Mano, The Persuader, and Validus, led by Tharok, subsequently clashed with the Legion many times.

  1. EMERALD EMPRESS: Sarya of the planet Venegar (referred to simply as 'the Empress') was recruited to assist the Legion of Super-Heroes when the U.P. was menaced by the Sun-Eater. Once the Sun-Eater was defeated, she joined Tharok, Validus, Mano and the Persuader to form the Fatal Five.
  2. MANO: A native of the polluted world Angtu, Mano is a mutant, born with the power to disintegrate anything that he touches with his right hand, with his "anti-matter touch".
  3. THAROK: Leader of the Fatal Five, originally he was a small-time crook, whose body was partial disintegrated and replaced with a mechanical half which greatly boosted his intelligence dramatically, but left his evil tendencies unchecked. Tharok's cyborg brain also allowed him to control Validus, the mindless monster member of the Fatal Five.
  4. VALIDUS: The near-mindless giant of the Fatal Five, he was named by Tharok after the lightning spirit known in Winathian folklore.

McCauley: Leland McCauley, Industrialist & underworld financier

LEGION of SUPER VILLAINS:

MORDRU:


HISTORY

Nancy Nolan's face was plastered across every add in the United Planets. An actress and beauty that far surpassed many in the 30th century, she made her living by her face. When it was announced that she would be having twins, the galaxy thought these could be the most gorgeous children ever.

They were wrong.

Andrew and Douglas Nolan were born with a unique mutation. They both posses the ability to transform themselves into living iron. In this state, their strength is greatly increased, and they become invulnerable to most forms of damage. But this mutation was not without side effects. Both were born with terribly disfigured faces. Masks were some of their first pieces of clothing, shortly before their mother abandoned them.

Donning masks made of iron, the pair tried to make the most of their powers, helping those in need. When R. J. Brande formed his Legion of Super-Heroes, Andrew was in awe and wondered if he could join their ranks. Doug was less interested, but supported his brother in his attempt.

The Legion was quick to realize the advantages of Andrew's powers, and he took the name, Ferro. In the Legion, Ferro found friends that would accept him, despite his appearance.