CHARACTER COMBAT


Character CreationPlayer ConductCharacter Posting


Below you will find our rules regarding combat and posting on XPG to help things run smoothly on XPG. There's only a few notes to get you on the right track. And please note that XPG's combat rules are intentionally brutal and simple. Dead is and shall always remain dead.

  1. Combat does occur.

    Regularly and with great and intentional brutality.

    And given the genre, often with gratuitous violence.

    So for those of you new to consent, here are the basics of combat. Naturally, consent plays a huge part in combat, and attacking someone who has already No Consented the combat is grounds for immediate reprimand. So, just don't do it.

    When entering into a combat, it is important to note that this system is based entirely on attempts. If you intend to attack someone, you would pose /attempting/ to do so. Such as, "With blinding speed Quicksilver sweeps past the thugs attempting to disarm them all." At this point, the person controlling the attacker, be it a player or a member of RP staff, would determine, based upon the attacker's attributes and powers, whether or not the attack was successful. Seems pretty simple yes? Of course when measuring superhuman powers against each other things can be a bit more complex. In the example whoever was running the thugs would be hard pressed to find any reason the Quicksilver couldn't disarm the thugs. However what if he was trying that on Northstar? Northstar counts superspeed as a power as well, so the events surrounding the scene may determine how successful the action is. Also as a note it is typically very poor form in combat, and normal RP to pose myriad actions with a single pose, or several times in a row. If you don't have a power that allows for this then do not do it. It is very rude. If you do have a superspeed power then confine all your actions to a single pose, not 6 in a row.

    It is imperative at this point, that we again mention the notion of IC actions equaling IC consequences. If you, in character, perform an action that has a reasonable consequence, it will be enforced. If your character kills 3 people in a convenience store, your character will be hunted by the authorities and if caught, prosecuted and likely incarcerated (removed from play). If you and another player agree that your character will murder theirs, if the act is witnessed, even if consent is given, they're will likely be consequences as in first example. As such, consider your characters actions as you would in life-carefully.

  2. He With The Most Toys...
    Note that when consensus of action can not be reached during a combat situation, he with the most successes wins.

    These rules are subject to change without notice. When updated a notice will be sent out to the list-serve.

Character CreationPlayer ConductCharacter Posting


If you have questions or problems, please address them to one of our moderators:
Click here to email MOD-J
Click here to email MOD-T
Click here to Y!M MOD-J
Click here to Y!M MOD-T